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#神经渲染
(2)
WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wild
3DGS
Gaussian Splatting
新视角合成
野外重建
外观建模
Odin: Primitive-Level Synchronization for Distributed Point-Based Neural Rendering
神经渲染
3DGS
点云
分布式
Paper