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#3DGS (31)

Neural Harmonic Textures: Real-Time Novel View Synthesis

新视角合成novel view synthesis3DGSNeRFZipNeRF

UnrealTwin: 36M Splat 3D Snow Simulation on WebGPU

3D渲染WebGPU3DGSUnrealTwin3D rendering

NVIDIA ArtiFixer Repairs Incomplete Gaussian Splats

3DGS高斯泼溅空间智能世界模型NVIDIA

DJI M4E and PortalCam air-ground 3DGS map fusion

3DGS无人机DJI Matrice 4EPortalCamXGRIDS

DeWorldSG: Probabilistic 3D Gaussian Scene Graph Generation (ECCV 2026)

3D场景图Scene Graph3DGS世界模型World Model

DJI and XGRIDS air-ground 3DGS map fusion

3DGS地图融合DJIMatrice 4EXGRIDS

VLK: Learning Humanoid Loco-Manipulation from Synthetic Interactions in Reconstructed Scenes

humanoid人形机器人loco-manipulation移动操作synthetic data

DL-SLAM: Enabling High-Fidelity Gaussian Splatting SLAM in Dynamic Environments based on Dual-Level Probability

动态环境Dynamic EnvironmentsSLAM3D Gaussian Splatting3DGS

ATSplat: Compact Feed-forward 3D Gaussian Splatting with Adaptive Token Expansion

3DGS前馈token自适应紧凑

RealVDeblur: One-Step Diffusion for Generalizable Real-World Video Deblurring

Paper3D Gaussian Splatting3DGS

WilLaGS: Latent-Conditional 3D Appearance Fields for Robust Gaussian Splatting In-the-Wild

3DGSGaussian Splatting新视角合成野外重建外观建模

Exploration Matters for Escaping the Blur Trap in 3D Gaussian Splatting

Paper3D Gaussian Splatting3DGS

Odin: Primitive-Level Synchronization for Distributed Point-Based Neural Rendering

神经渲染3DGS点云分布式Paper

GLAM-SLAM: Real-time Gaussian Large-scale Mapping via Flow Densification and Spatial Decomposition

3DGSSLAM实时大规模建图

GrainGS: Gradient-Decoupled Gaussian Splatting for Efficient Dynamic Novel View Synthesis

3DGS动态场景新视角合成梯度解耦Paper

GS-Agent: Creating 4D Physical Worlds With Generative Simulation

4D生成世界模型3DGS物理仿真生成式

TOM-GS: Editable Video Representation via Temporal Opacity Modulation of Static 3D Gaussians

Paper3D Gaussian Splatting3DGS

Fashion-3DLR: A Controllable 3D Garment Generation Using Pairwise Fashion Elements for Intelligent Design

Paper3D Gaussian Splatting3DGS

Visual Relocalization from Sparse Views in Aliased and Low-Texture Environments via Novel View Synthesis

Paper3D Gaussian Splatting3DGS

Head Avatars with Dynamic Explicit Hair

Paper3D Gaussian Splatting3DGS

Look Before You Edit: Attention-Guided Camera Placement and Multi-View Alignment for 3D Gaussian Splatting Editing

3DGS场景编辑相机放置多视角Paper

Meshless Domain Randomization via Explicit Parameter Perturbation of 3D Gaussian Splatting

Paper3D Gaussian Splatting3DGS

SubSplat: High-Resolution Pixel-aligned 3DGS via Sub-pixel Gaussian Reparameterization

3DGS亚像素高分辨率重参数化Paper

StreamSplat: Streaming Feed-Forward 3D Gaussian Splatting

Twitter3DGS三维重建流式推理新视角合成

ZeroSplat: Generalized Referring Segmentation in 3D Gaussian Splatting

Paper3D Gaussian Splatting3DGS

TRACE: Ergodic Trajectory Optimization for Active Scene Reconstruction

主动感知轨迹优化遍历覆盖3DGS场景重建

AniGS: Bridging Rendering and Diffusion Prior for 3D Scene Animation

Paper3D Gaussian Splatting3DGS

QIRF Quantum-Inspired Non-Orthogonal Function-Space Compression for 3D Gaussian Splatting

Paper3D Gaussian Splatting3DGS

GenSplatCodec: Feed-Forward Gaussian Splatting Compression via One-Step Diffusion

Paper3D Gaussian Splatting3DGS

Bringing 3DGS into NVIDIA Isaac Sim: A Photoreal Import Workflow and Four Industrial-Simulation Weaknesses

3DGSIsaac Sim仿真环境USD语义分割

Setting Up a 3DGS Simulation Environment for Isaac Sim: Untouched Scan Data, Ground-Hole Patches, and a PhysX Vehicle in Three Steps

3DGSIsaac Sim仿真环境LiDAR数字孪生